| Parameter | Type | Description |
|---|---|---|
| EE/Active | Bool | Triggers the system (global parameter). |
| EE/MouthShape | Float | Selects mouth shape. |
| EE/EyeShape | Float | Selects eye shape. |
| EE/PupilShape | Float | Defines pupil size. |
| Parameter | Type | Description |
|---|---|---|
| EE/Favorite/Save_X | Trigger/Bool | Saves current main parameters to slot X. |
| EE/Favorite/Load_X | Trigger/Bool | Loads slot X to main parameters. |
| EE/Favorite/X_MouthShape | Float | Stored MouthShape for slot X. |
| EE/Favorite/X_EyeShape | Float | Stored EyeShape for slot X. |
| EE/Favorite/X_PupilShape | Float | Stored PupilShape for slot X. |
EE uses MMD blendshapes. Reference spreadsheet:
https://docs.google.com/spreadsheets/d/1mfE8s48pUfjP_rBIPN90_nNkAIBUNcqwIxAdVzPBJ-Q/edit=0
We support both Japanese and English blendshapes.
The mesh containing your face must be called “Body”.
Note
Expressions Extension is under constant development and docs might get outdated.